◂ Back

CV

Published 2021-02-18 20:14:26(last updated 2021-02-19 10:28:58)

Summary

  • 3 years of upper secondary education in IT with focus on programming/software

  • 3 years of college education in game development with focus on programming

  • Several years of professional experience as a full stack developer in web and gaming

Work Experience

Game Programmer, Three Gates AB

2016-2020 (on-site/remote) Visby, Gotland

Employed as a programmer and took a role as mostly back-end manager and responsible for platforms-specific integration for Android, iOS, Steam, Xbox One, and PlayStation 4. Tasks involved integration of In-App Purchases, Advertisement solutions, cloud storage, and the creation and packaging of products for launch on Google Play and the App Store and more. Programming languages mainly included C# and JavaScript but also elements of HTML, CSS, SQL, and JSON. Project methodologies and development tools included Scrum, Jira, Unity3D, PlasticSCM, AWS, and Windows Server.

Web/system developer, Dront AB

2013-2015 (part-time/remote) Malmö

Hired as web developer and system developer for a proprietary laundry booking system, as well as development of an interface for charging poles for electric cars. Meritorious knowledge includes: PHP, HTML, CSS, JavaScript, JQuery, SOAP/XML, JSON, REST, Linux, Raspberry Pi, and BeagleBone.

Web Developer, Altero AB

2011-2013 (part-time) Malmö

Started as a PRAO intern and went on to work part-time during a couple of summers. The main task consisted of further development of a web-based system for laundry booking, as well as similar systems, both frontend and backend. Meritorious knowledge includes: HTML, CSS, JavaScript, JQuery, Java, PHP, SQL, IoT, Linux, Raspberry Pi, and BeagleBone.

Education

Game Design and Programming (180hp)

2012-2015 _Uppsala University - Campus Gotland, Visby

Notable courses: Game Programming, Advanced C++ for Games, Production Methodology for Games, Artificial Intelligence for Game Programming, Advanced Game Project, Discrete Mathematics, Mathematics for Programming and Game Development, Data Structure and Design Patterns, and Project Management and Leadership.

As a degree project I published a bachelor's thesis on the effects of the camera’s point of view in first-person play in relation to game design (2015).

Title: Effects of Field-of-View in First-Person Video Games: A Study on Camera Field-of-View in Relation to Game DesignOAI: DiVA.org:uu-254330, http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-254330

IT program

2009 – 2012 John Bauer High School, Ängelholm

Notable courses: Programming A/B/Java/C#/PHP, Local Networks A, Web Design, Electrical Science, Electrical Engineering A, IT Coordination, Linux, Other Operating Systems (Windows Server), Mathematics A/B/C, Aesthetic Activities, and Spanish Step 3.

For the final project I developed a basic game in UDK/Unreal Engine 3 on my own, which included programming, modeling, and design.

I Received two scholarships in year 3: best IT student and best student project.

Computer Knowledge

I have good knowledge and experience with:

  • Adobe products (Photoshop, Premiere Pro. To some extent also Flash, Illustrator, and InDesign)

  • Microsoft Office (Word, Excel, PowerPoint, OneNote, both newer and older versions)

  • Google tools (Docs, Sheets)

  • Programming: C++ / C# / JavaScript / Java / Python / PHP / HTML / CSS / JSX (React)

  • Operating Systems: Windows / Windows Server / Linux

  • Platform Development: Android / iOS / Xbox One / PS4 / Steam / Raspberry Pi / Arduino

  • Databases: MySQL / MariaDB / MongoDB

  • Misc. Software, frameworks, and systems: REST / JSON / XML / React / Jira / Scrum / AWS / Google APIs / PlayFab / Trello / Git / PlasticSCM / Visual Studio / VS Code / Unreal Engine / Unity3D / Audacity / FL Studio

Language Skills

  • Swedish – fluent (speech and writing)

  • English – fluent (speech and writing)

  • Spanish - basic knowledge (speech and writing)

  • Japanese - basic knowledge (speech and writing)

Other Merits

  • A and B Swedish driving licenses

  • Released a commercial game during college time as further development of a group project.

  • Participated and won 1st place in the game development competition (2016) held by Epic Games, Inc. where I for 3 days independently developed a complete game.

  • Interested in computers, cars, music, technology, Asian culture, gardening.