3 years of upper secondary education in IT with focus on programming/software
3 years of college education in game development with focus on programming
Several years of professional experience as a full stack developer in web and gaming
2016-2020 (on-site/remote) Visby, Gotland
2013-2015 (part-time/remote) Malmö
2011-2013 (part-time) Malmö
2012-2015 _Uppsala University - Campus Gotland, Visby
Notable courses: Game Programming, Advanced C++ for Games, Production Methodology for Games, Artificial Intelligence for Game Programming, Advanced Game Project, Discrete Mathematics, Mathematics for Programming and Game Development, Data Structure and Design Patterns, and Project Management and Leadership.
As a degree project I published a bachelor's thesis on the effects of the camera’s point of view in first-person play in relation to game design (2015).
Title: Effects of Field-of-View in First-Person Video Games: A Study on Camera Field-of-View in Relation to Game DesignOAI: DiVA.org:uu-254330, http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-254330
2009 – 2012 John Bauer High School, Ängelholm
Notable courses: Programming A/B/Java/C#/PHP, Local Networks A, Web Design, Electrical Science, Electrical Engineering A, IT Coordination, Linux, Other Operating Systems (Windows Server), Mathematics A/B/C, Aesthetic Activities, and Spanish Step 3.
For the final project I developed a basic game in UDK/Unreal Engine 3 on my own, which included programming, modeling, and design.
I Received two scholarships in year 3: best IT student and best student project.
I have good knowledge and experience with:
Adobe products (Photoshop, Premiere Pro. To some extent also Flash, Illustrator, and InDesign)
Microsoft Office (Word, Excel, PowerPoint, OneNote, both newer and older versions)
Google tools (Docs, Sheets)
Operating Systems: Windows / Windows Server / Linux
Platform Development: Android / iOS / Xbox One / PS4 / Steam / Raspberry Pi / Arduino
Databases: MySQL / MariaDB / MongoDB
Misc. Software, frameworks, and systems: REST / JSON / XML / React / Jira / Scrum / AWS / Google APIs / PlayFab / Trello / Git / PlasticSCM / Visual Studio / VS Code / Unreal Engine / Unity3D / Audacity / FL Studio
Swedish – fluent (speech and writing)
English – fluent (speech and writing)
Spanish - basic knowledge (speech and writing)
Japanese - basic knowledge (speech and writing)
A and B Swedish driving licenses
Released a commercial game during college time as further development of a group project.
Participated and won 1st place in the game development competition (2016) held by Epic Games, Inc. where I for 3 days independently developed a complete game.
Interested in computers, cars, music, technology, Asian culture, gardening.